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# C:/Musimathics_local/Musimat/MusimatTutorial/B0103.cpp

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    00001 #include "MusimatTutorial.h"
    00002 MusimatTutorialSection(B0103) {
    00003 Print("*** B.1.3 Data Types ***");
    00004 /*****************************************************************************
    00005
    00006 B.1.3 Data Types
    00007
    00008 To begin, we need only two types of numbers, Integer, which is a positive or negative whole
    00009 number, and Real, which is an approximate real number. To keep things simple, let’s assume for
    00010 our purposes that we have virtually unlimited precision for computations. As we go along, I intro-
    00011 duce additional data types as needed.
    00012
    00013 *****************************************************************************/
    00014 }}
    00015
    00017 /* $Revision: 1.2 $ $Date: 2006/09/09 06:23:07 $ $Author: dgl $ $Name:  $ $Id: _b0103_8cpp-source.html,v 1.2 2006/09/09 06:23:07 dgl Exp $ */
    00018 // The Musimat Tutorial © 2006 Gareth Loy
    00019 // Derived from Chapter 9 and Appendix B of "Musimathics Vol. 1" © 2006 Gareth Loy
    00020 // and published exclusively by The MIT Press.
    00021 // This program is released WITHOUT ANY WARRANTY; without even the implied
    00022 // warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
    00023 // For information on usage and redistribution, and for a DISCLAIMER OF ALL
    00024 // WARRANTIES, see the file, "LICENSE.txt," in this distribution.
    00025 // "Musimathics" is available here:     http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&tid=10916
    00026 // Gareth Loy's Musimathics website:    http://www.musimathics.com/
    00027 // The Musimat website:                 http://www.musimat.com/
    00028 // This program is released under the terms of the GNU General Public License
    00029 // available here:                      http://www.gnu.org/licenses/gpl.txt
    00030