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# C:/Musimathics_local/Musimat/MusimatTutorial/B0103.cpp File Reference

`#include "MusimatTutorial.h"`

Go to the source code of this file.

## Functions
| MusimatTutorialSection (B0103)

## Function Documentation

MusimatTutorialSection | ( | B0103 |  | ) |

Definition at line 2 of file B0103.cpp.

    00002                               {
    00003 Print("*** B.1.3 Data Types ***");
    00004 /*****************************************************************************
    00005
    00006 B.1.3 Data Types
    00007
    00008 To begin, we need only two types of numbers, Integer, which is a positive or negative whole
    00009 number, and Real, which is an approximate real number. To keep things simple, let’s assume for
    00010 our purposes that we have virtually unlimited precision for computations. As we go along, I intro-
    00011 duce additional data types as needed.
    00012
    00013 *****************************************************************************/
    00014 }}