#include "MusimatTutorial.h"
Go to the source code of this file.
Functions | |
MusimatTutorialSection (B0101) |
MusimatTutorialSection | ( | B0101 | ) |
Definition at line 2 of file B0101.cpp.
{ Print("*** B.1.1 Basic Elements ***"); /***************************************************************************** B.1.1 Basic Elements Virtually all programming languages, including Musimat, share the following characteristics: o Flow control -- Specifying the order in which the steps are to be taken. o Data types -- Naming the kinds of objects to be operated on and describing their behaviors. Types of numbers, such as integer and real are common basic data types. o Variables -- Names of places to hold data of various types. o Operators -- A set of actions that can be performed on data. Operations like "add", "assign", and "select" perform well-defined operations on the data. o Conditional evaluation -- Making decisions based on circumstances and taking appropriate action. o Iteration -- If an algorithm is to be applied repeatedly to data, for instance, the way Euclid's method does, then we need a way to express this. o Recursion -- If a future output depends upon a current or previous output as well as possibly the current inputs, we say that the relationship is recursive. o Data structures -- It is sometimes necessary to group data into collections, such as sets, lists, arrays, and matrices. The types of these data structures can be homogeneous (all alike) or heter- ogeneous (a mixed bag). o Named methods -- When we've developed a set of instructions that does something useful, we want to be able to give it a name, like "Euclid's method" or "Guido's method." Since programming languages developed out of the mathematics of functions, we use functional notation to represent the operation of methods. *****************************************************************************/ }