#include "MusimatTutorial.h"Go to the source code of this file.
Functions | |
| MusimatTutorialSection (B0101) | |
| MusimatTutorialSection | ( | B0101 | ) |
Definition at line 2 of file B0101.cpp.
{
Print("*** B.1.1 Basic Elements ***");
/*****************************************************************************
B.1.1 Basic Elements
Virtually all programming languages, including Musimat, share the following characteristics:
o Flow control -- Specifying the order in which the steps are to be taken.
o Data types -- Naming the kinds of objects to be operated on and describing their behaviors. Types
of numbers, such as integer and real are common basic data types.
o Variables -- Names of places to hold data of various types.
o Operators -- A set of actions that can be performed on data. Operations like "add", "assign", and
"select" perform well-defined operations on the data.
o Conditional evaluation -- Making decisions based on circumstances and taking appropriate
action.
o Iteration -- If an algorithm is to be applied repeatedly to data, for instance, the way Euclid's
method does, then we need a way to express this.
o Recursion -- If a future output depends upon a current or previous output as well as possibly the
current inputs, we say that the relationship is recursive.
o Data structures -- It is sometimes necessary to group data into collections, such as sets, lists,
arrays, and matrices. The types of these data structures can be homogeneous (all alike) or heter-
ogeneous (a mixed bag).
o Named methods -- When we've developed a set of instructions that does something useful, we
want to be able to give it a name, like "Euclid's method" or "Guido's method." Since programming
languages developed out of the mathematics of functions, we use functional notation to represent
the operation of methods.
*****************************************************************************/
}
1.7.2