#include "MusimatTutorial.h"Go to the source code of this file.
Functions | |
| MusimatTutorialSection (B0105) | |
| MusimatTutorialSection | ( | B0105 | ) |
Definition at line 2 of file B0105.cpp.
{
Print("*** B.1.5 Variables ***");
/*****************************************************************************
B.1.5 Variables
We've seen variables already, but here's a proper introduction to them.
Variables are named places to store data. Names are indicated by one or more upper- or lower-case
letters, like Q, n, or fred. Alphabetic case is significant, so fred denotes a different variable than
does Fred. Numbers can also be used in variable names (for example, Fred33), but the first letter
of a variable name may not be a number.
Since they physically embody data, variables occupy space and time. Variables flow into
existence when they are defined, and generally hold their value until the end of the program
unless additional steps are taken to change their value or to restrict their existence to a certain
region of the program.
Here are some examples of Integer and Real variables. The examples also show the initialization
of the variables with initial constant values using the assignment operator '='.
*****************************************************************************/
Integer a = 3; // Define variable a and assign it an initial value of 3
Real b = 3.14; // Define variable b and assign it an initial value of 3.14
Print("a=", a);
Print("b=", b);
// "Camel case" can make long variable names (slightly) easier to read
Integer hereIsAFunnyVariableNameUsingCamelCase = 666;
Print( hereIsAFunnyVariableNameUsingCamelCase );
}
1.7.2